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Strong Bad's Cool Game for Attractive People ...

Posted on: September 7, 2011

In Episode Two of Strong Bad's Cool Game for Attractive People, Strong Badia the Free, Strong Bad has been confined to his home by the King of Town.  In order to restore freedom to his kingdom, Strong bad must go around town and convince the other 'countries' that they should join his side in the fight against the King of Town.  Upon his success, Strong Bad finds out being King is not all it is made out to be and must fight to put things back to the way they were.

Part 1: House of Strong

  1. Head straight left and grab the towel in the bathroom.
  2. Go downstairs and grab the crown and metal detector from the far left room.
  3. In the basement, grab the pillow and some stuffing from the couch.
  4. Go back to your room and look out the window.
  5. Use the towel, crown, pillow, and stuffing on the effigy.

Part 2: Recruitment

  1. Pick up the board game by the stop sign.
  2. Check out the game box by the fence.
  3. Open the map and go to Bleak House.
  4. Check the box by the door for a TPA badge and use the metal detector near the middle front of the lawn to find a binder.
  5. Go back to Strong Badia and give the badge to the cheat.
  6. Search the right side of the fence (still in the the dirt) with the metal detector.
  7. Back at Bleak House, go inside, upstairs, and into Strong Sad's room.
  8. Grab the sword by the bed and use the lighter on both documents on the table.
  9. Use the lighter on the flag on the back wall.
  10. Go to Pompomerania and grab the glowsticks on the turntables.
  11. Talk to Bubs and order a drink, the green on on the right.
  12. Use a glowstick on the drink and pick it up.
  13. Head over to Concession-stantinople and talk to Bubs about the stand (twice).
  14. Eventually, he will take the quesos in exchange for the doll.
  15. Head in either direction until you come to the stick.
  16. Once there, pull out the metal detector and search near the left of the stick.
  17. Go to the Homsar reservation and talk to Strong Sad about the bottle.
  18. Keep talking about the last option until you learn of the symptoms.
  19. Use the lighter on the first aid kit and the doll on Strong Sad.
  20. Go talk to Homsar and talk about the hat.
  21. Grab the pretendix and go to Bub's stand around to the back.
  22. Knock on the door and give Bubs the organ.
  23. Go back to the Homsar Reservation and talk over to the mysterious pylon.
  24. Use the binder, power strip, tuning fork, broken pot on the pylon.
  25. Talk to Homsar about Strong Badia.
  26. Talk to Homestar about the King of Town and the Homestarmy.
  27. Go back to Pompomerania and use the fake sword on the real one.
  28. Head over to Country and talk to the cheat about Strong Badia.
  29. Set the pile of skulls on fire using the lighter and use the sword on the left (fire) head.
  30. While he is regrowing the head, use the sword on the right (ice) head.
  31. Cut off the fire head again.
  32. Put Tony Stony into the Poopsmith display on the model UN in the back yard.
  33. Talk to Homestar about the game wheel.
  34. Talk to Homestar and begin the attack.

Part 3: Returning to Normal

  1. Use your lighter to light the unlit candles to the right.
  2. Go through the door on the right wall.
  3. Use the King of Town's computer.
  4. Go back and use the computer again.
  5. Click Templates, Tax Decree.
  6. In the first box, select "theoftown@strongbadshouse.res".
  7. Select Creamy Ding Snack Cakes for box 2.
  8. Enter any amount for the last box and send it.
  9. Go back to the main room and select the Maps and Minions board.
  10. In this battle, your goal is to get the King to the other side.
  11. If any opposing pieces occupy a place with your piece, there is a battle, which you generally lose.
  12. When the Poopsmith moves, he leave a cloud behind which conceals the character in it (usually you want the King of Town here).
  13. When the Cheat and Strong Mad battle, Strong Mad stops fighting.
  14. If Homsar battles Strong Sad, the battle is a draw.
  15. Strong Mad patrols the defending two spaces and Homestar either goes for the King of Town (if he can see him) or goes for another character.
  16. Strong mad is seemingly random so just keep him at bay with Homsar.
  17. Have the cheat lead a charge, followed by the Poopsmith and the King of Town, directly to the other side.
  18. Use Coach Z to distract Homestar.
  19. Once the King of Town reaches the castle, congratulate yourself for beating the game.

Source: www.mahalo.com

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